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Rank and File Stone Golem

This is my second piece for Rank and File games. It’s destined to be a 80mm gaming piece and will be output in grey plastic.  The process they are using is capturing an amazing level of detail in the final output so I have pushed the level of detail up a little on this...

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SKY1 Drama Moonfleet – Ship model

Last year I had the pleasure of working for ScreeScene again this time working on the SKY1 Christmas drama Moonfleet. I modelled the main ship asset and the distance digital doubles. Here’s the SSVFX Breakdown: Role: Modeling, UVing, texturing the Hero asset (shared with Paddy Fin). +low res distance doubles. Ed Bruce and ScreneScene have been nominated in the 12th...

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Tree Demon Speed Paint time-lapse

Continuing to push my 2D skills again. This is a 45 minute  timelapse showing a Photoshop sketch being painted. I was inspired by as concept from Snow White and the Huntress but it quickly evolved into it’s own...

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Digital Biscuit Event 2014

Digital Biscuit 2014 is here with an amazing line-up across the Talks, the Works, and KinoPlay, Digital Biscuit really is unmissable. I spent an amazing two days with my Wacom Friends and a team of the guys from Egg Post production. On day two we delivered a ZBrush workshop that covered some of the amazing production tools you can find in ZBrush 4R6 Glen Southern is...

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The Ultimate Selfie

This year I’ve decided to try and push my concept art and matte painting skills. Whilst my current workload is primarily 3D modelling (as always) I’m finding that I am getting to do quite a few unique concepts and the occasional matte. I’ve never really spent any time learning the basics so I’m pecking through a few tutorials and dvd’s to...

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August 2013 Moleskine collection

I finally got round to uploading my 2013 Autumn Moleskine sketches. As with most of my Moleskines there as a theme running through this one. I was on a roll creating as many creatures/characters as I could in a few weeks. I had just agreed to sign onto a TV show that needed lots of characters building and I wanted to get into the swing of things by the time I was back in...

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Presenting at BlueGFX Expo 2013

Once again I’ll be joining BlueGFX and the Wacom team for their annual Expo in the Film Museum London. This year I’ll be focusing on using a 22HD with ZBrush and I’llbe focusing on using the amazing ZRemesher tools that can be found in ZBrush4R6   Why visit bluegfx expo The focus of the expo is to provide a forum for people within the CGI and VFX...

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Hellraiser: Origins teaser trailer

Last year I  did a bit of modelling for Mike Le Han and Paul Gerrard on their teaser trailer for Hellraiser: Origins. I did a build of the Cube with updated concept art from Paul.  Take a look at some of the amazing on set shots. It has to be the bloodiest set I’ve ever been...

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Wacom need a new evangelist! Is it you?

Wacom are looking for a new Evangelist! I’ve been really fortunate to work with Wacom as a european evangelist for over a year now. I’ve met some outstanding artists, got to play with some fantastic equipment and most of all I’ve pushed my skills a little further each week. Want to join us? Wacom Europe is looking for its next “Pioneers of Now,” an...

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Mandinka Bust

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Rank and File Games sculpts

In April we were commissioned to create four hero creatures for a new Games company called ‘Rank and File Games’, They are producing a range of table top games in a number of genres. We were asked to work from their concept sketches and create the four pieces in a format that could be 3DPrinted in China. This first one is a sort of Auroch creature but gigantic...

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Nike Kobi 8 for Man-V-Machine

  Nike Kobi 8 for Man-V-Machine     Role: 3D Modelling, UV Unwrap Software: Cinema4D, Silo, Headus UV Unwrap, VRay. Client: ManvsMachine for Nike Agency: ManvsMachine    

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ZBrush Ogre head Timelapse

Later this month I’ll be at the BlueGFX expo in London and I’ll be on hand all day with the Wacom team. I’ll be using a Cintiq 24HD to demonstrate some of the amazing tools in ZBrush like Dynamesh, polypainting, shadowbox and the newer mesh insert brushes. If you fancy popping along then head over...

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MakerBot Replicator 2 adventures – First goes and first prints!

  Sometime ago I decided to that I needed a 3DPrinter. It seems all the rage right now on twitter and Facebook but the maker community has been there for years. I’ve been watching the hardware prices fall and the output quality improve and finally decided to get involved by purchasing the Makerbot Replicator 2. The main reason I settled on this model was the...

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Beep Character project

This is the first of many character project collaborations between myself and the amazing Dacosta chocolatesoop.com This is a half hour time-lapse with audio, covering several hours of 3D modelling in Silo. The end result will be textured and rigged in Cinema4D and will be made ready for 3Dprinting. We’ve been working on developing a whole load of his 2D characters...

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