In April we were commissioned to create four hero creatures for a new Games company called ‘Rank and File Games’, They are producing a range of table top games in a number of genres. We were asked to work from their concept sketches and create the four pieces in a format that could be 3DPrinted in China. This first one is a sort of Auroch creature but gigantic on a Colossus sort of scale. I created a base mesh in Silo as I often do and then...
Later this month I’ll be at the BlueGFX expo in London and I’ll be on hand all day with the Wacom team. I’ll be using a Cintiq 24HD to demonstrate some of the amazing tools in ZBrush like Dynamesh, polypainting, shadowbox and the newer mesh insert brushes. If you fancy popping along then head over...
Sometime ago I decided to that I needed a 3DPrinter. It seems all the rage right now on twitter and Facebook but the maker community has been there for years. I’ve been watching the hardware prices fall and the output quality improve and finally decided to get involved by purchasing the Makerbot Replicator 2. The main reason I settled on this model was the 100 micron finish and the over all LOOK of the machine. The Replicator 2 is a sleek...
This is the first of many character project collaborations between myself and the amazing Dacosta chocolatesoop.com This is a half hour time-lapse with audio, covering several hours of 3D modelling in Silo. The end result will be textured and rigged in Cinema4D and will be made ready for 3Dprinting. We’ve been working on developing a whole load of his 2D characters into fully fledged 3D models for game , animation and toys. Concept and character...
For quite sometime now I’ve been working from my converted garage studio at home and whilst I do love working there it comes with its own problems. The main one is that working from home gives you lots of opportunities to do fun stuff that isn’t making you any money including Xbox360, playstation, a comfy couch on the decking, lots of nice food, a beer fridge, several TV’s and children. As business had been good last year I made the leap...
Almost every single project I work on now starts in ZBrush and usually with Dynamesh. I think Dynamesh has been the biggest workflow change I’ve gone through in over 10 years. It is so easy to build up a character shape in minutes with no thought of the topology at all. Whilst I am still passionate about my topology and edge flow I do love the freedom ZBrush gives me to be creative. ZBrush BPR render...
3D Modeling | Motion graphics | Digital illustrationUK based design and production studio specialising in 3d, vfx and motion graphics
SouthernGFX is a Cheshire based studio run by 3D artist Glen Southern offering a wide range of services including 3D modeling, illustration and visualization. We can provide content and assets for clients including broadcast tv, game development, film, web, motion graphics and app development. We specialize in digital characters and creatures that range from simple cartoons right through to rigged 3Dmodels for advertising campaigns or adverts.
The core of our work is:
-A bespoke 3D modeling service
-Concept art services (characters, creatures)
-Sculptures (clay, wax, resin etc.)
-Digital sculpting training
-Magazine articles/tutorials/discussion.Learn More
We offer a range of training including the basics of subdivision modelling in a variety of 3D packages. Our speciality is teaching ZBrush from the ground up. With over 12 years experience and an active member of the Pixologic Beta time Glen can offers targeted 1-2-1 coaching or group sessions both in house or at your choice of venue.
As a Wacom Evangleist Glen presents to universities and at conventions across the UK and Europe. Please feel free to call for a chat about where we can help you with your 3D/Sculpting needs.