The digital 3D sculptures shown in this showreel were created from scratch within the Medium application for Oculus Rift with the touch controllers. This is a retrospective showreel showing everything we’ve done so far.
The SouthernGFX team has been testing out the Medium sculpting application for Oculus Rift with the touch controllers since early January 2017. During this time, we’ve been stretching the use of this application and pushing limits of what can be achieved when your 3D modelling within a virtual reality environment. Glen Southern’s Gundam Gusion Rebake Mobile Suit sculpt is a great example of pressing the boundaries of this application with it...
SouthernGFX has provided 3D logos and other assets used across a large range of Sky channels and services in the UK, Ireland, Germany, Austria and Italy. These assets have been used by third party studios and agencies to produce the channel idents shown in this showreel and other print based media. We have been working with Sky since 2011 and produced 3D models for almost all channels. This compilation features work produced by the SKY Creative internal...
This year we had the pleasure of working for London based Passion Pictures on Sainsburys Christmas commercial. We worked along side world renowned Puppet makers Mackinnon and Saunders to provide face replacement technical modelling using ZBrush and Maya. Directed by Academy Award and BAFTA nominee Sam Fell for Passion Pictures Animation this groundbreaking film combines brand new techniques and traditional stop motion to create a stunning and uplifting...
This is my most recent Chavant Hard sculpture and probably the large Dragon I’ve done in recent years. I actually spent a little time in ZBrush designing the proportions using ZSpheres without actually detailing it. I then made a fairly substansial armature with aluminium wire, tin foil, galvanised wire for the joints supported with Milliput. The wings were a base of aluminium gauze covered with fully melted...
This is one of those jobs that I always dreamed of being part of. ScreenScene over in Dublin were working on lots of shots for ITV’s Frankenstein Chronicles and I was lucky enough to get to work on some of the nasty head models. Although these models and sculpts look like Zombies they are actually heads of patients with syphilis. Sean Bean does not look his best in this show. © screenscene 2016 The show was seen as a huge success...
ZBrush for Art Department: Clay-2-Digital Tutors: Glen Southern Date: Thursday, April 14th, 2016 Duration: 3 days, 14th – 16th April 2016 Venue: Guinness Enterprise Centre, Taylors Lane, Dublin 8 Cost: €150 Course Profile: This three-day course is suitable for a range of artists and live action production personnel including art department designers and modelmakers. It is aimed at people with no experience with ZBrush. The only...
So in recent years I’ve had to relax my dependancy on Silo and move to the likes of Cinema4D for my TV work and Maya for the majority of everything else that I can’t get done in ZBrush. However, I STILL to this day don’t think that there is a better workflow for basic polygon modeling that Silo and it is still a great Gateway package into the industry. It is much better to learn Silo then transition into Maya or Max than it is to try...
VFX Magazine did a little article on the making of Ghosthunters that I was lucky enough to be part of over in Dublin, Ireland. http://vfxmagazine.com/portfolio/ghosthunters/
Having spent several years with my Makerbot replicator 2 3Dprinter I decided to look into technologies with higher print resolution and after nearly going for a B9 creator (projector based 3Dprinting) I settled on the new Form 2 from Form Labs. Mine arrived in December but sadly it arrived with a broken front panel. Form labs don’t use serial number for their machine but had this awesome little naming convention. My damages machine was called...
CLIENT: Egg Post Production
DATE: November 2015 – April 2016
ROLE: Lead Modeller & Character Design
PROJECT: Undisclosed. Working with Oscar winning Director on US based TV.
DETAILS: Under NDA
CLIENT: BSkyB, SKY
DATE: January 2011 – Present
ROLE: Service client providing assets for all channels/formats.
PROJECT: Under NDA.
DETAILS: Heading into our 6th year working with BSkyB on assets for all SKY channels.
CLIENT: ScreenScene Post Production
DATE: Summer 2015
ROLE: CG Artist & Digital sculptor
PROJECT: ITV Frankenstein Chronicles
DETAILS: Providing support to the 3D department working on digital head scans, retopology and general modelling.Learn More
We are now well into this years courses and we are almost fully booked into the Summer. Please find the course details on the Training page. If you’ve always wanted to jump into ZBrush feet first then give us a call and discuss your current skill level and we can advise where best to get your training.
We have now been working with Screen Training Ireland and Animation Skillnet in Dublin to provided a range of heavily discounted courses including ZBrush for beginners and Clay-to-Digital. We are planning longer courses up to 5 days and also a range of character design sessions.
As a Wacom Evangelist Glen presents to universities and at events across the UK and Europe. Feel free to call for a chat about where we can help you with your 3D/Sculpting needs.Learn More